// move_semantics4.rs // Refactor this code so that instead of having `vec0` and creating the vector // in `fn main`, we create it within `fn fill_vec` and transfer the // freshly created vector from fill_vec to its caller. // Execute `rustlings hint move_semantics4` for hints! fn main() { let mut vec1 = fill_vec(); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); vec1.push(88); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); } // `fill_vec()` no longer takes `vec: Vec<i32>` as argument fn fill_vec() -> Vec<i32> { let mut vec = Vec::new(); vec.push(22); vec.push(44); vec.push(66); vec }