// threads1.rs // // The idea is the thread spawned on line 22 is completing jobs while the main thread is // monitoring progress until 10 jobs are completed. Because of the difference between the // spawned threads' sleep time, and the waiting threads sleep time, when you see 6 lines // of "waiting..." and the program ends without timing out when running, // you've got it :) // Make me compile! // // If you need help, open the corresponding README.md or run: rustlings hint threads1 // I AM NOT DONE use std::sync::Arc; use std::thread; use std::time::Duration; struct JobStatus { jobs_completed: u32, } fn main() { let status = Arc::new(JobStatus { jobs_completed: 0 }); let status_shared = status.clone(); thread::spawn(move || { for _ in 0..10 { thread::sleep(Duration::from_millis(250)); status_shared.jobs_completed += 1; } }); while status.jobs_completed < 10 { println!("waiting... "); thread::sleep(Duration::from_millis(500)); } }