completed variables, functions, primitives, ifs.
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@ -1,8 +1,10 @@
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// functions1.rs
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// Make me compile! Execute `rustlings hint functions1` for hints :)
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// I AM NOT DONE
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fn main() {
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call_me();
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}
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fn call_me() {
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println!("maybe");
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}
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@ -1,13 +1,11 @@
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// functions2.rs
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// Make me compile! Execute `rustlings hint functions2` for hints :)
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// I AM NOT DONE
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fn main() {
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call_me(3);
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}
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fn call_me(num) {
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fn call_me(num:i32) {
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for i in 0..num {
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println!("Ring! Call number {}", i + 1);
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}
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@ -1,10 +1,8 @@
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// functions3.rs
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// Make me compile! Execute `rustlings hint functions3` for hints :)
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// I AM NOT DONE
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fn main() {
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call_me();
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call_me(5);
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}
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fn call_me(num: i32) {
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@ -4,14 +4,12 @@
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// This store is having a sale where if the price is an even number, you get
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// 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off.
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// I AM NOT DONE
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fn main() {
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let original_price = 51;
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println!("Your sale price is {}", sale_price(original_price));
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}
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fn sale_price(price: i32) -> {
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fn sale_price(price: i32) -> i32{
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if is_even(price) {
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price - 10
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} else {
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@ -1,13 +1,11 @@
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// functions5.rs
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// Make me compile! Execute `rustlings hint functions5` for hints :)
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// I AM NOT DONE
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fn main() {
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let answer = square(3);
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println!("The answer is {}", answer);
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}
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fn square(num: i32) -> i32 {
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num * num;
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num * num
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}
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@ -1,13 +1,13 @@
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// if1.rs
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// I AM NOT DONE
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pub fn bigger(a: i32, b: i32) -> i32 {
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// Complete this function to return the bigger number!
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// Do not use:
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// - another function call
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// - additional variables
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// Execute `rustlings hint if1` for hints
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if (a > b) {a} else {b}
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}
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// Don't mind this for now :)
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@ -4,13 +4,13 @@
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// Step 2: Get the bar_for_fuzz and default_to_baz tests passing!
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// Execute the command `rustlings hint if2` if you want a hint :)
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// I AM NOT DONE
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pub fn fizz_if_foo(fizzish: &str) -> &str {
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if fizzish == "fizz" {
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"foo"
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} else if fizzish == "fuzz" {
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"bar"
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} else {
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1
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"baz"
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}
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}
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@ -2,8 +2,6 @@
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// Fill in the rest of the line that has code missing!
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// No hints, there's no tricks, just get used to typing these :)
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// I AM NOT DONE
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fn main() {
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// Booleans (`bool`)
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println!("Good morning!");
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}
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let // Finish the rest of this line like the example! Or make it be false!
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let is_evening = false;// Finish the rest of this line like the example! Or make it be false!
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if is_evening {
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println!("Good evening!");
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}
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@ -2,8 +2,6 @@
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// Fill in the rest of the line that has code missing!
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// No hints, there's no tricks, just get used to typing these :)
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// I AM NOT DONE
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fn main() {
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// Characters (`char`)
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println!("Neither alphabetic nor numeric!");
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}
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let // Finish this line like the example! What's your favorite character?
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let your_character = '8';// Finish this line like the example! What's your favorite character?
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// Try a letter, try a number, try a special character, try a character
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// from a different language than your own, try an emoji!
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if your_character.is_alphabetic() {
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@ -2,10 +2,9 @@
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// Create an array with at least 100 elements in it where the ??? is.
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// Execute `rustlings hint primitive_types3` for hints!
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// I AM NOT DONE
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fn main() {
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let a = ???
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let a = 1..101;
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let a = [0;100];
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if a.len() >= 100 {
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println!("Wow, that's a big array!");
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@ -7,8 +7,6 @@
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// more than 40 at once, each apple only costs 1! Write a function that calculates
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// the price of an order of apples given the order amount. No hints this time!
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// I AM NOT DONE
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// Put your function here!
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// fn ..... {
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@ -21,3 +19,11 @@ fn verify_test() {
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assert_eq!(70, price1);
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assert_eq!(65, price2);
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}
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fn calculate_apple_price(x:i32) -> i32 {
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if (x > 40) {
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x*1
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} else {
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x*2
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}
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}
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@ -6,9 +6,7 @@
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// even after you already figured it out. If you got everything working and
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// feel ready for the next exercise, remove the `I AM NOT DONE` comment below.
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// I AM NOT DONE
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fn main() {
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x = 5;
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let x = 5;
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println!("x has the value {}", x);
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}
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@ -1,10 +1,8 @@
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// variables2.rs
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// Make me compile! Execute the command `rustlings hint variables2` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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let x;
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let x = 9;
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if x == 10 {
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println!("Ten!");
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} else {
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@ -1,10 +1,8 @@
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// variables3.rs
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// Make me compile! Execute the command `rustlings hint variables3` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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let x = 3;
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let mut x = 3;
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println!("Number {}", x);
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x = 5; // don't change this line
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println!("Number {}", x);
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@ -1,9 +1,7 @@
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// variables4.rs
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// Make me compile! Execute the command `rustlings hint variables4` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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let x: i32;
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let x: i32 = 398723;
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println!("Number {}", x);
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}
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@ -1,11 +1,9 @@
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// variables5.rs
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// Make me compile! Execute the command `rustlings hint variables5` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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let number = "T-H-R-E-E";
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println!("Spell a Number : {}", number);
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number = 3;
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let number = 3;
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println!("Number plus two is : {}", number + 2);
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}
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// variables6.rs
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// Make me compile! Execute the command `rustlings hint variables6` if you want a hint :)
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// I AM NOT DONE
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const NUMBER = 3;
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const NUMBER:i8 = 3;
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fn main() {
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println!("Number {}", NUMBER);
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}
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