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Richard Jarram 2021-06-26 01:42:37 +02:00 committed by GitHub
commit d4c906a0c5
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@ -4,7 +4,13 @@
// monitoring progress until 10 jobs are completed. Because of the difference between the
// spawned threads' sleep time, and the waiting threads sleep time, when you see 6 lines
// of "waiting..." and the program ends without timing out when running,
// you've got it :)
// you've got it :)
// Why 6 lines, you ask? because the program will spawn one new thread that will increment
// the Jobstatus on 250ms intervals. At the same time, our original thread will check
// the Jobstatus at 500ms intervals. So, this count should be ~0 on the first iteration of
// the `while` loop; ~2 on the second iteration; ~4 on the third iteration; finally,
// ~10 on the sixth. Why? Because by the time our main thread peeks at the JobStatus counter,
// our second spawned thread will have already run two incremental operations on it.
// I AM NOT DONE
@ -17,14 +23,19 @@ struct JobStatus {
}
fn main() {
// TODO: Change the line below
let status = Arc::new(JobStatus { jobs_completed: 0 });
let status_shared = status.clone();
// The code below spawns a single new thread that will run a for-loop code block 10 times.
thread::spawn(move || {
for _ in 0..10 {
thread::sleep(Duration::from_millis(250));
// TODO: change the line below
status_shared.jobs_completed += 1;
}
});
// The code below will check the count on JobStatus on 500ms intervals.
// TODO: Change the line below
while status.jobs_completed < 10 {
println!("waiting... ");
thread::sleep(Duration::from_millis(500));