adding answers to vars, structs, borrowing, functions, conditions, types and enums

This commit is contained in:
Jackson 2021-06-04 02:06:23 +10:00
parent a2f0401c4c
commit ad7453c6b5
33 changed files with 100 additions and 114 deletions

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@ -1,11 +1,13 @@
// enums1.rs // enums1.rs
// Make me compile! Execute `rustlings hint enums1` for hints! // Make me compile! Execute `rustlings hint enums1` for hints!
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
enum Message { enum Message {
// TODO: define a few types of messages as used below // TODO: define a few types of messages as used below
Quit,
Echo,
Move,
ChangeColor,
} }
fn main() { fn main() {

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@ -1,11 +1,13 @@
// enums2.rs // enums2.rs
// Make me compile! Execute `rustlings hint enums2` for hints! // Make me compile! Execute `rustlings hint enums2` for hints!
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
enum Message { enum Message {
// TODO: define the different variants used below // TODO: define the different variants used below
Move { x: i8, y: i8 },
Echo(String),
ChangeColor(i64, i64, i64),
Quit,
} }
impl Message { impl Message {

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@ -1,7 +1,9 @@
// functions1.rs // functions1.rs
// Make me compile! Execute `rustlings hint functions1` for hints :) // Make me compile! Execute `rustlings hint functions1` for hints :)
// I AM NOT DONE fn call_me() {
println!("hi")
}
fn main() { fn main() {
call_me(); call_me();

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@ -1,13 +1,11 @@
// functions2.rs // functions2.rs
// Make me compile! Execute `rustlings hint functions2` for hints :) // Make me compile! Execute `rustlings hint functions2` for hints :)
// I AM NOT DONE
fn main() { fn main() {
call_me(3); call_me(3);
} }
fn call_me(num:) { fn call_me(num:i32) {
for i in 0..num { for i in 0..num {
println!("Ring! Call number {}", i + 1); println!("Ring! Call number {}", i + 1);
} }

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@ -1,10 +1,9 @@
// functions3.rs // functions3.rs
// Make me compile! Execute `rustlings hint functions3` for hints :) // Make me compile! Execute `rustlings hint functions3` for hints :)
// I AM NOT DONE
fn main() { fn main() {
call_me(); let call_num: u32 = 5;
call_me(call_num);
} }
fn call_me(num: u32) { fn call_me(num: u32) {

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@ -4,14 +4,12 @@
// This store is having a sale where if the price is an even number, you get // This store is having a sale where if the price is an even number, you get
// 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off. // 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off.
// I AM NOT DONE
fn main() { fn main() {
let original_price = 51; let original_price: i32 = 51;
println!("Your sale price is {}", sale_price(original_price)); println!("Your sale price is {}", sale_price(original_price));
} }
fn sale_price(price: i32) -> { fn sale_price(price: i32) -> i32 {
if is_even(price) { if is_even(price) {
price - 10 price - 10
} else { } else {

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@ -1,13 +1,11 @@
// functions5.rs // functions5.rs
// Make me compile! Execute `rustlings hint functions5` for hints :) // Make me compile! Execute `rustlings hint functions5` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let answer = square(3); let answer = square(3);
println!("The answer is {}", answer); println!("The answer is {}", answer);
} }
fn square(num: i32) -> i32 { fn square(num: i32) -> i32 {
num * num; num * num
} }

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@ -1,8 +1,6 @@
// This shopping list program isn't compiling! // This shopping list program isn't compiling!
// Use your knowledge of generics to fix it. // Use your knowledge of generics to fix it.
// Execute `rustlings hint generics1` for hints!
// I AM NOT DONE // I AM NOT DONE
fn main() { fn main() {

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@ -1,8 +1,6 @@
// This powerful wrapper provides the ability to store a positive integer value. // This powerful wrapper provides the ability to store a positive integer value.
// Rewrite it using generics so that it supports wrapping ANY type. // Rewrite it using generics so that it supports wrapping ANY type.
// Execute `rustlings hint generics2` for hints!
// I AM NOT DONE // I AM NOT DONE
struct Wrapper { struct Wrapper {

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@ -1,13 +1,22 @@
// if1.rs // if1.rs
// I AM NOT DONE
pub fn bigger(a: i32, b: i32) -> i32 { pub fn bigger(a: i32, b: i32) -> i32 {
// Complete this function to return the bigger number! // Complete this function to return the bigger number!
// Do not use: // Do not use:
// - another function call // - another function call
// - additional variables // - additional variables
// Execute `rustlings hint if1` for hints // Execute `rustlings hint if1` for hints
// if a > b {
// a
// } else {
// b
// }
match a > b {
true => a,
false => b,
}
} }
// Don't mind this for now :) // Don't mind this for now :)

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@ -4,14 +4,20 @@
// Step 2: Get the bar_for_fuzz and default_to_baz tests passing! // Step 2: Get the bar_for_fuzz and default_to_baz tests passing!
// Execute the command `rustlings hint if2` if you want a hint :) // Execute the command `rustlings hint if2` if you want a hint :)
// I AM NOT DONE
pub fn fizz_if_foo(fizzish: &str) -> &str { pub fn fizz_if_foo(fizzish: &str) -> &str {
if fizzish == "fizz" { match (fizzish) {
"foo" "fizz" => "foo",
} else { "fuzz" => "bar",
1 _ => "baz"
} }
// if fizzish == "fizz" {
// "foo"
// } else if fizzish == "fuzz" {
// "bar"
// } else {
// "baz"
// }
} }
// No test changes needed! // No test changes needed!

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@ -1,12 +1,10 @@
// move_semantics1.rs // move_semantics1.rs
// Make me compile! Execute `rustlings hint move_semantics1` for hints :) // Make me compile! Execute `rustlings hint move_semantics1` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
let vec1 = fill_vec(vec0); let mut vec1 = fill_vec(vec0);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);

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@ -2,12 +2,10 @@
// Make me compile without changing line 13! // Make me compile without changing line 13!
// Execute `rustlings hint move_semantics2` for hints :) // Execute `rustlings hint move_semantics2` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
let mut vec1 = fill_vec(vec0); let mut vec1 = fill_vec(&vec0);
// Do not change the following line! // Do not change the following line!
println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0); println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0);
@ -17,8 +15,8 @@ fn main() {
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec(vec: &Vec<i32>) -> Vec<i32> {
let mut vec = vec; let mut vec = vec.clone();
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);

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@ -3,8 +3,6 @@
// (no lines with multiple semicolons necessary!) // (no lines with multiple semicolons necessary!)
// Execute `rustlings hint move_semantics3` for hints :) // Execute `rustlings hint move_semantics3` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
@ -17,7 +15,7 @@ fn main() {
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec(mut vec: Vec<i32>) -> Vec<i32> {
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);
vec.push(66); vec.push(66);

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@ -4,12 +4,8 @@
// freshly created vector from fill_vec to its caller. // freshly created vector from fill_vec to its caller.
// Execute `rustlings hint move_semantics4` for hints! // Execute `rustlings hint move_semantics4` for hints!
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let mut vec1 = fill_vec();
let mut vec1 = fill_vec(vec0);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
@ -20,7 +16,7 @@ fn main() {
// `fill_vec()` no longer takes `vec: Vec<i32>` as argument // `fill_vec()` no longer takes `vec: Vec<i32>` as argument
fn fill_vec() -> Vec<i32> { fn fill_vec() -> Vec<i32> {
let mut vec = vec; let mut vec = Vec::new();
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);

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@ -2,17 +2,15 @@
// Fill in the rest of the line that has code missing! // Fill in the rest of the line that has code missing!
// No hints, there's no tricks, just get used to typing these :) // No hints, there's no tricks, just get used to typing these :)
// I AM NOT DONE
fn main() { fn main() {
// Booleans (`bool`) // Booleans (`bool`)
let is_morning = true; let is_morning = false;
if is_morning { if is_morning {
println!("Good morning!"); println!("Good morning!");
} }
let // Finish the rest of this line like the example! Or make it be false! let is_evening = !is_morning; // Finish the rest of this line like the example! Or make it be false!
if is_evening { if is_evening {
println!("Good evening!"); println!("Good evening!");
} }

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@ -2,8 +2,6 @@
// Fill in the rest of the line that has code missing! // Fill in the rest of the line that has code missing!
// No hints, there's no tricks, just get used to typing these :) // No hints, there's no tricks, just get used to typing these :)
// I AM NOT DONE
fn main() { fn main() {
// Characters (`char`) // Characters (`char`)
@ -16,7 +14,8 @@ fn main() {
println!("Neither alphabetic nor numeric!"); println!("Neither alphabetic nor numeric!");
} }
let // Finish this line like the example! What's your favorite character? let your_character: char = '🍕';
// Finish this line like the example! What's your favorite character?
// Try a letter, try a number, try a special character, try a character // Try a letter, try a number, try a special character, try a character
// from a different language than your own, try an emoji! // from a different language than your own, try an emoji!
if your_character.is_alphabetic() { if your_character.is_alphabetic() {

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@ -2,10 +2,12 @@
// Create an array with at least 100 elements in it where the ??? is. // Create an array with at least 100 elements in it where the ??? is.
// Execute `rustlings hint primitive_types3` for hints! // Execute `rustlings hint primitive_types3` for hints!
// I AM NOT DONE
fn main() { fn main() {
let a = ??? let mut a: Vec<i8> = Vec::new();
for num in 0..100 {
a.push(num)
}
if a.len() >= 100 { if a.len() >= 100 {
println!("Wow, that's a big array!"); println!("Wow, that's a big array!");

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@ -2,13 +2,11 @@
// Get a slice out of Array a where the ??? is so that the test passes. // Get a slice out of Array a where the ??? is so that the test passes.
// Execute `rustlings hint primitive_types4` for hints!! // Execute `rustlings hint primitive_types4` for hints!!
// I AM NOT DONE
#[test] #[test]
fn slice_out_of_array() { fn slice_out_of_array() {
let a = [1, 2, 3, 4, 5]; let a = [1, 2, 3, 4, 5];
let nice_slice = ??? let nice_slice = &a[1..4];
assert_eq!([2, 3, 4], nice_slice) assert_eq!([2, 3, 4], nice_slice)
} }

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@ -2,11 +2,9 @@
// Destructure the `cat` tuple so that the println will work. // Destructure the `cat` tuple so that the println will work.
// Execute `rustlings hint primitive_types5` for hints! // Execute `rustlings hint primitive_types5` for hints!
// I AM NOT DONE
fn main() { fn main() {
let cat = ("Furry McFurson", 3.5); let cat = ("Furry McFurson", 3.5);
let /* your pattern here */ = cat; let (name, age) = cat;
println!("{} is {} years old.", name, age); println!("{} is {} years old.", name, age);
} }

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@ -3,14 +3,11 @@
// You can put the expression for the second element where ??? is so that the test passes. // You can put the expression for the second element where ??? is so that the test passes.
// Execute `rustlings hint primitive_types6` for hints! // Execute `rustlings hint primitive_types6` for hints!
// I AM NOT DONE
#[test] #[test]
fn indexing_tuple() { fn indexing_tuple() {
let numbers = (1, 2, 3); let numbers = (1, 2, 3);
// Replace below ??? with the tuple indexing syntax. // Replace below ??? with the tuple indexing syntax.
let second = ???; let second = numbers.1;
assert_eq!(2, second, assert_eq!(2, second, "This is not the 2nd number in the tuple!")
"This is not the 2nd number in the tuple!")
} }

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@ -7,19 +7,21 @@
// more than 40 at once, each apple only costs 1! Write a function that calculates // more than 40 at once, each apple only costs 1! Write a function that calculates
// the price of an order of apples given the order amount. No hints this time! // the price of an order of apples given the order amount. No hints this time!
// I AM NOT DONE
// Put your function here! // Put your function here!
// fn ..... { fn calculate_apple_price(num_of_apples: i32) -> i32 {
if num_of_apples > 40 {
return num_of_apples;
}
num_of_apples * 2
}
// Don't modify this function! // Don't modify this function!
#[test] #[test]
fn verify_test() { fn verify_test() {
let price1 = calculate_apple_price(35); let price1 = calculate_apple_price(35);
let price2 = calculate_apple_price(40); let price2 = calculate_apple_price(65);
let price3 = calculate_apple_price(65);
assert_eq!(70, price1); assert_eq!(70, price1);
assert_eq!(80, price2); assert_eq!(65, price2);
assert_eq!(65, price3);
} }

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@ -1,11 +1,11 @@
// iterators1.rs // iterators1.rs
// //
// Make me compile by filling in the `???`s // Make me compile by filling in the `???`s
// //
// When performing operations on elements within a collection, iterators are essential. // When performing operations on elements within a collection, iterators are essential.
// This module helps you get familiar with the structure of using an iterator and // This module helps you get familiar with the structure of using an iterator and
// how to go through elements within an iterable collection. // how to go through elements within an iterable collection.
// //
// Execute `rustlings hint iterators1` for hints :D // Execute `rustlings hint iterators1` for hints :D
// I AM NOT DONE // I AM NOT DONE

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@ -7,7 +7,8 @@
// imperative style for loops. Recreate this counting functionality using // imperative style for loops. Recreate this counting functionality using
// iterators. Only the two iterator methods (count_iterator and // iterators. Only the two iterator methods (count_iterator and
// count_collection_iterator) need to be modified. // count_collection_iterator) need to be modified.
// Execute `rustlings hint iterators5` for hints. // Execute `rustlings hint
// iterators5` for hints.
// //
// Make the code compile and the tests pass. // Make the code compile and the tests pass.

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@ -1,13 +1,12 @@
// structs1.rs // structs1.rs
// Address all the TODOs to make the tests pass! // Address all the TODOs to make the tests pass!
// I AM NOT DONE
struct ColorClassicStruct { struct ColorClassicStruct {
// TODO: Something goes here name: String,
hex: String,
} }
struct ColorTupleStruct(/* TODO: Something goes here */); struct ColorTupleStruct(String, String);
#[derive(Debug)] #[derive(Debug)]
struct UnitStruct; struct UnitStruct;
@ -19,7 +18,10 @@ mod tests {
#[test] #[test]
fn classic_c_structs() { fn classic_c_structs() {
// TODO: Instantiate a classic c struct! // TODO: Instantiate a classic c struct!
// let green = let green = ColorClassicStruct {
name: String::from("green"),
hex: String::from("#00FF00"),
};
assert_eq!(green.name, "green"); assert_eq!(green.name, "green");
assert_eq!(green.hex, "#00FF00"); assert_eq!(green.hex, "#00FF00");
@ -28,7 +30,7 @@ mod tests {
#[test] #[test]
fn tuple_structs() { fn tuple_structs() {
// TODO: Instantiate a tuple struct! // TODO: Instantiate a tuple struct!
// let green = let green = ColorTupleStruct(String::from("green"), String::from("#00FF00"));
assert_eq!(green.0, "green"); assert_eq!(green.0, "green");
assert_eq!(green.1, "#00FF00"); assert_eq!(green.1, "#00FF00");
@ -37,7 +39,7 @@ mod tests {
#[test] #[test]
fn unit_structs() { fn unit_structs() {
// TODO: Instantiate a unit struct! // TODO: Instantiate a unit struct!
// let unit_struct = let unit_struct = UnitStruct;
let message = format!("{:?}s are fun!", unit_struct); let message = format!("{:?}s are fun!", unit_struct);
assert_eq!(message, "UnitStructs are fun!"); assert_eq!(message, "UnitStructs are fun!");

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@ -1,8 +1,6 @@
// structs2.rs // structs2.rs
// Address all the TODOs to make the tests pass! // Address all the TODOs to make the tests pass!
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
struct Order { struct Order {
name: String, name: String,
@ -34,7 +32,11 @@ mod tests {
fn your_order() { fn your_order() {
let order_template = create_order_template(); let order_template = create_order_template();
// TODO: Create your own order using the update syntax and template above! // TODO: Create your own order using the update syntax and template above!
// let your_order = let your_order = Order {
name: String::from("Hacker in Rust"),
count: 1,
..order_template
};
assert_eq!(your_order.name, "Hacker in Rust"); assert_eq!(your_order.name, "Hacker in Rust");
assert_eq!(your_order.year, order_template.year); assert_eq!(your_order.year, order_template.year);
assert_eq!(your_order.made_by_phone, order_template.made_by_phone); assert_eq!(your_order.made_by_phone, order_template.made_by_phone);

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@ -4,8 +4,6 @@
// Make the code compile and the tests pass! // Make the code compile and the tests pass!
// If you have issues execute `rustlings hint structs3` // If you have issues execute `rustlings hint structs3`
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
struct Package { struct Package {
sender_country: String, sender_country: String,
@ -16,7 +14,7 @@ struct Package {
impl Package { impl Package {
fn new(sender_country: String, recipient_country: String, weight_in_grams: i32) -> Package { fn new(sender_country: String, recipient_country: String, weight_in_grams: i32) -> Package {
if weight_in_grams <= 0 { if weight_in_grams <= 0 {
// Something goes here... panic!("Weight cannot be 0 or negative")
} else { } else {
return Package { return Package {
sender_country, sender_country,
@ -26,12 +24,12 @@ impl Package {
} }
} }
fn is_international(&self) -> ??? { fn is_international(&self) -> bool {
// Something goes here... &self.sender_country != &self.recipient_country
} }
fn get_fees(&self, cents_per_gram: i32) -> ??? { fn get_fees(&self, cents_per_gram: i32) -> i32 {
// Something goes here... &self.weight_in_grams * cents_per_gram
} }
} }
@ -73,7 +71,7 @@ mod tests {
let sender_country = String::from("Spain"); let sender_country = String::from("Spain");
let recipient_country = String::from("Spain"); let recipient_country = String::from("Spain");
let cents_per_gram = ???; let cents_per_gram = 3;
let package = Package::new(sender_country, recipient_country, 1500); let package = Package::new(sender_country, recipient_country, 1500);

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@ -6,9 +6,7 @@
// even after you already figured it out. If you got everything working and // even after you already figured it out. If you got everything working and
// feel ready for the next exercise, remove the `I AM NOT DONE` comment below. // feel ready for the next exercise, remove the `I AM NOT DONE` comment below.
// I AM NOT DONE
fn main() { fn main() {
x = 5; let x = 5;
println!("x has the value {}", x); println!("x has the value {}", x);
} }

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@ -1,10 +1,8 @@
// variables2.rs // variables2.rs
// Make me compile! Execute the command `rustlings hint variables2` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables2` if you want a hint :)
// I AM NOT DONE
fn main() { fn main() {
let x; let x: i32 = 0;
if x == 10 { if x == 10 {
println!("Ten!"); println!("Ten!");
} else { } else {

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@ -1,10 +1,9 @@
// variables3.rs // variables3.rs
// Make me compile! Execute the command `rustlings hint variables3` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables3` if you want a hint :)
// I AM NOT DONE
fn main() { fn main() {
let x = 3; let mut x = 3;
println!("Number {}", x); println!("Number {}", x);
x = 5; // don't change this line x = 5; // don't change this line
println!("Number {}", x); println!("Number {}", x);

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@ -1,9 +1,7 @@
// variables4.rs // variables4.rs
// Make me compile! Execute the command `rustlings hint variables4` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables4` if you want a hint :)
// I AM NOT DONE
fn main() { fn main() {
let x: i32; let x: i32 = 0;
println!("Number {}", x); println!("Number {}", x);
} }

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@ -1,11 +1,9 @@
// variables5.rs // variables5.rs
// Make me compile! Execute the command `rustlings hint variables5` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables5` if you want a hint :)
// I AM NOT DONE
fn main() { fn main() {
let number = "T-H-R-E-E"; let number = "T-H-R-E-E";
println!("Spell a Number : {}", number); println!("Spell a Number : {}", number);
number = 3; let number = 3;
println!("Number plus two is : {}", number + 2); println!("Number plus two is : {}", number + 2);
} }

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@ -1,9 +1,7 @@
// variables6.rs // variables6.rs
// Make me compile! Execute the command `rustlings hint variables6` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables6` if you want a hint :)
// I AM NOT DONE const NUMBER: i32 = 3;
const NUMBER = 3;
fn main() { fn main() {
println!("Number {}", NUMBER); println!("Number {}", NUMBER);
} }