adding answers to vars, structs, borrowing, functions, conditions, types and enums
This commit is contained in:
parent
a2f0401c4c
commit
ad7453c6b5
exercises
enums
functions
generics
if
move_semantics
primitive_types
primitive_types1.rsprimitive_types2.rsprimitive_types3.rsprimitive_types4.rsprimitive_types5.rsprimitive_types6.rs
quiz1.rsstandard_library_types
structs
variables
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@ -1,11 +1,13 @@
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// enums1.rs
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// Make me compile! Execute `rustlings hint enums1` for hints!
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// I AM NOT DONE
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#[derive(Debug)]
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enum Message {
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// TODO: define a few types of messages as used below
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Quit,
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Echo,
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Move,
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ChangeColor,
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}
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fn main() {
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@ -1,11 +1,13 @@
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// enums2.rs
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// Make me compile! Execute `rustlings hint enums2` for hints!
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// I AM NOT DONE
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#[derive(Debug)]
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enum Message {
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// TODO: define the different variants used below
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Move { x: i8, y: i8 },
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Echo(String),
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ChangeColor(i64, i64, i64),
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Quit,
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}
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impl Message {
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@ -1,7 +1,9 @@
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// functions1.rs
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// Make me compile! Execute `rustlings hint functions1` for hints :)
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// I AM NOT DONE
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fn call_me() {
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println!("hi")
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}
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fn main() {
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call_me();
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@ -1,13 +1,11 @@
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// functions2.rs
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// Make me compile! Execute `rustlings hint functions2` for hints :)
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// I AM NOT DONE
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fn main() {
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call_me(3);
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}
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fn call_me(num:) {
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fn call_me(num:i32) {
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for i in 0..num {
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println!("Ring! Call number {}", i + 1);
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}
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@ -1,10 +1,9 @@
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// functions3.rs
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// Make me compile! Execute `rustlings hint functions3` for hints :)
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// I AM NOT DONE
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fn main() {
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call_me();
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let call_num: u32 = 5;
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call_me(call_num);
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}
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fn call_me(num: u32) {
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@ -4,14 +4,12 @@
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// This store is having a sale where if the price is an even number, you get
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// 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off.
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// I AM NOT DONE
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fn main() {
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let original_price = 51;
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let original_price: i32 = 51;
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println!("Your sale price is {}", sale_price(original_price));
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}
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fn sale_price(price: i32) -> {
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fn sale_price(price: i32) -> i32 {
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if is_even(price) {
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price - 10
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} else {
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@ -1,13 +1,11 @@
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// functions5.rs
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// Make me compile! Execute `rustlings hint functions5` for hints :)
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// I AM NOT DONE
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fn main() {
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let answer = square(3);
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println!("The answer is {}", answer);
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}
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fn square(num: i32) -> i32 {
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num * num;
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num * num
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}
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@ -1,8 +1,6 @@
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// This shopping list program isn't compiling!
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// Use your knowledge of generics to fix it.
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// Execute `rustlings hint generics1` for hints!
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// I AM NOT DONE
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fn main() {
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@ -1,8 +1,6 @@
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// This powerful wrapper provides the ability to store a positive integer value.
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// Rewrite it using generics so that it supports wrapping ANY type.
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// Execute `rustlings hint generics2` for hints!
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// I AM NOT DONE
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struct Wrapper {
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@ -1,13 +1,22 @@
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// if1.rs
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// I AM NOT DONE
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pub fn bigger(a: i32, b: i32) -> i32 {
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// Complete this function to return the bigger number!
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// Do not use:
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// - another function call
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// - additional variables
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// Execute `rustlings hint if1` for hints
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// if a > b {
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// a
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// } else {
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// b
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// }
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match a > b {
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true => a,
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false => b,
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}
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}
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// Don't mind this for now :)
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@ -4,14 +4,20 @@
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// Step 2: Get the bar_for_fuzz and default_to_baz tests passing!
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// Execute the command `rustlings hint if2` if you want a hint :)
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// I AM NOT DONE
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pub fn fizz_if_foo(fizzish: &str) -> &str {
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if fizzish == "fizz" {
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"foo"
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} else {
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1
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match (fizzish) {
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"fizz" => "foo",
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"fuzz" => "bar",
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_ => "baz"
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}
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// if fizzish == "fizz" {
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// "foo"
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// } else if fizzish == "fuzz" {
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// "bar"
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// } else {
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// "baz"
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// }
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}
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// No test changes needed!
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@ -1,12 +1,10 @@
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// move_semantics1.rs
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// Make me compile! Execute `rustlings hint move_semantics1` for hints :)
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// I AM NOT DONE
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fn main() {
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let vec0 = Vec::new();
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let vec1 = fill_vec(vec0);
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let mut vec1 = fill_vec(vec0);
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println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
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// Make me compile without changing line 13!
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// Execute `rustlings hint move_semantics2` for hints :)
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// I AM NOT DONE
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fn main() {
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let vec0 = Vec::new();
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let mut vec1 = fill_vec(vec0);
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let mut vec1 = fill_vec(&vec0);
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// Do not change the following line!
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println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0);
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println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
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}
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fn fill_vec(vec: Vec<i32>) -> Vec<i32> {
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let mut vec = vec;
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fn fill_vec(vec: &Vec<i32>) -> Vec<i32> {
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let mut vec = vec.clone();
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vec.push(22);
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vec.push(44);
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// (no lines with multiple semicolons necessary!)
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// Execute `rustlings hint move_semantics3` for hints :)
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// I AM NOT DONE
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fn main() {
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let vec0 = Vec::new();
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println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
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}
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fn fill_vec(vec: Vec<i32>) -> Vec<i32> {
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fn fill_vec(mut vec: Vec<i32>) -> Vec<i32> {
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vec.push(22);
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vec.push(44);
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vec.push(66);
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// freshly created vector from fill_vec to its caller.
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// Execute `rustlings hint move_semantics4` for hints!
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// I AM NOT DONE
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fn main() {
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let vec0 = Vec::new();
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let mut vec1 = fill_vec(vec0);
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let mut vec1 = fill_vec();
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println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
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// `fill_vec()` no longer takes `vec: Vec<i32>` as argument
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fn fill_vec() -> Vec<i32> {
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let mut vec = vec;
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let mut vec = Vec::new();
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vec.push(22);
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vec.push(44);
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// Fill in the rest of the line that has code missing!
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// No hints, there's no tricks, just get used to typing these :)
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// I AM NOT DONE
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fn main() {
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// Booleans (`bool`)
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let is_morning = true;
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let is_morning = false;
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if is_morning {
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println!("Good morning!");
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}
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let // Finish the rest of this line like the example! Or make it be false!
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let is_evening = !is_morning; // Finish the rest of this line like the example! Or make it be false!
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if is_evening {
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println!("Good evening!");
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}
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// Fill in the rest of the line that has code missing!
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// No hints, there's no tricks, just get used to typing these :)
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// I AM NOT DONE
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fn main() {
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// Characters (`char`)
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println!("Neither alphabetic nor numeric!");
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}
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let // Finish this line like the example! What's your favorite character?
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let your_character: char = '🍕';
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// Finish this line like the example! What's your favorite character?
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// Try a letter, try a number, try a special character, try a character
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// from a different language than your own, try an emoji!
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if your_character.is_alphabetic() {
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// Create an array with at least 100 elements in it where the ??? is.
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// Execute `rustlings hint primitive_types3` for hints!
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// I AM NOT DONE
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fn main() {
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let a = ???
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let mut a: Vec<i8> = Vec::new();
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for num in 0..100 {
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a.push(num)
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}
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if a.len() >= 100 {
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println!("Wow, that's a big array!");
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// Get a slice out of Array a where the ??? is so that the test passes.
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// Execute `rustlings hint primitive_types4` for hints!!
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// I AM NOT DONE
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#[test]
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fn slice_out_of_array() {
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let a = [1, 2, 3, 4, 5];
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let nice_slice = ???
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let nice_slice = &a[1..4];
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assert_eq!([2, 3, 4], nice_slice)
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}
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@ -2,11 +2,9 @@
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// Destructure the `cat` tuple so that the println will work.
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// Execute `rustlings hint primitive_types5` for hints!
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// I AM NOT DONE
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fn main() {
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let cat = ("Furry McFurson", 3.5);
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let /* your pattern here */ = cat;
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let (name, age) = cat;
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println!("{} is {} years old.", name, age);
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}
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@ -3,14 +3,11 @@
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// You can put the expression for the second element where ??? is so that the test passes.
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// Execute `rustlings hint primitive_types6` for hints!
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// I AM NOT DONE
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#[test]
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fn indexing_tuple() {
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let numbers = (1, 2, 3);
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// Replace below ??? with the tuple indexing syntax.
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let second = ???;
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let second = numbers.1;
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assert_eq!(2, second,
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"This is not the 2nd number in the tuple!")
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assert_eq!(2, second, "This is not the 2nd number in the tuple!")
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}
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@ -7,19 +7,21 @@
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// more than 40 at once, each apple only costs 1! Write a function that calculates
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// the price of an order of apples given the order amount. No hints this time!
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// I AM NOT DONE
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// Put your function here!
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// fn ..... {
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fn calculate_apple_price(num_of_apples: i32) -> i32 {
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if num_of_apples > 40 {
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return num_of_apples;
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}
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num_of_apples * 2
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}
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// Don't modify this function!
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#[test]
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fn verify_test() {
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let price1 = calculate_apple_price(35);
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let price2 = calculate_apple_price(40);
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let price3 = calculate_apple_price(65);
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let price2 = calculate_apple_price(65);
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assert_eq!(70, price1);
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assert_eq!(80, price2);
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assert_eq!(65, price3);
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assert_eq!(65, price2);
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}
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@ -1,11 +1,11 @@
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// iterators1.rs
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//
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//
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// Make me compile by filling in the `???`s
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//
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// When performing operations on elements within a collection, iterators are essential.
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// This module helps you get familiar with the structure of using an iterator and
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// This module helps you get familiar with the structure of using an iterator and
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// how to go through elements within an iterable collection.
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//
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//
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// Execute `rustlings hint iterators1` for hints :D
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// I AM NOT DONE
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@ -7,7 +7,8 @@
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// imperative style for loops. Recreate this counting functionality using
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// iterators. Only the two iterator methods (count_iterator and
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// count_collection_iterator) need to be modified.
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// Execute `rustlings hint iterators5` for hints.
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// Execute `rustlings hint
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// iterators5` for hints.
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//
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// Make the code compile and the tests pass.
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@ -1,13 +1,12 @@
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// structs1.rs
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// Address all the TODOs to make the tests pass!
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// I AM NOT DONE
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struct ColorClassicStruct {
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// TODO: Something goes here
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name: String,
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hex: String,
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}
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struct ColorTupleStruct(/* TODO: Something goes here */);
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struct ColorTupleStruct(String, String);
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#[derive(Debug)]
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struct UnitStruct;
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@ -19,7 +18,10 @@ mod tests {
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#[test]
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fn classic_c_structs() {
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// TODO: Instantiate a classic c struct!
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// let green =
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let green = ColorClassicStruct {
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name: String::from("green"),
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hex: String::from("#00FF00"),
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};
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assert_eq!(green.name, "green");
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assert_eq!(green.hex, "#00FF00");
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@ -28,7 +30,7 @@ mod tests {
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#[test]
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fn tuple_structs() {
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// TODO: Instantiate a tuple struct!
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// let green =
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let green = ColorTupleStruct(String::from("green"), String::from("#00FF00"));
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assert_eq!(green.0, "green");
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assert_eq!(green.1, "#00FF00");
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@ -37,7 +39,7 @@ mod tests {
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#[test]
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fn unit_structs() {
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// TODO: Instantiate a unit struct!
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// let unit_struct =
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let unit_struct = UnitStruct;
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let message = format!("{:?}s are fun!", unit_struct);
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|
||||
assert_eq!(message, "UnitStructs are fun!");
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@ -1,8 +1,6 @@
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// structs2.rs
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// Address all the TODOs to make the tests pass!
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||||
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||||
// I AM NOT DONE
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|
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#[derive(Debug)]
|
||||
struct Order {
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name: String,
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@ -34,7 +32,11 @@ mod tests {
|
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fn your_order() {
|
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let order_template = create_order_template();
|
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// TODO: Create your own order using the update syntax and template above!
|
||||
// let your_order =
|
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let your_order = Order {
|
||||
name: String::from("Hacker in Rust"),
|
||||
count: 1,
|
||||
..order_template
|
||||
};
|
||||
assert_eq!(your_order.name, "Hacker in Rust");
|
||||
assert_eq!(your_order.year, order_template.year);
|
||||
assert_eq!(your_order.made_by_phone, order_template.made_by_phone);
|
||||
|
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@ -4,8 +4,6 @@
|
|||
// Make the code compile and the tests pass!
|
||||
// If you have issues execute `rustlings hint structs3`
|
||||
|
||||
// I AM NOT DONE
|
||||
|
||||
#[derive(Debug)]
|
||||
struct Package {
|
||||
sender_country: String,
|
||||
|
@ -16,7 +14,7 @@ struct Package {
|
|||
impl Package {
|
||||
fn new(sender_country: String, recipient_country: String, weight_in_grams: i32) -> Package {
|
||||
if weight_in_grams <= 0 {
|
||||
// Something goes here...
|
||||
panic!("Weight cannot be 0 or negative")
|
||||
} else {
|
||||
return Package {
|
||||
sender_country,
|
||||
|
@ -26,12 +24,12 @@ impl Package {
|
|||
}
|
||||
}
|
||||
|
||||
fn is_international(&self) -> ??? {
|
||||
// Something goes here...
|
||||
fn is_international(&self) -> bool {
|
||||
&self.sender_country != &self.recipient_country
|
||||
}
|
||||
|
||||
fn get_fees(&self, cents_per_gram: i32) -> ??? {
|
||||
// Something goes here...
|
||||
fn get_fees(&self, cents_per_gram: i32) -> i32 {
|
||||
&self.weight_in_grams * cents_per_gram
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -73,7 +71,7 @@ mod tests {
|
|||
let sender_country = String::from("Spain");
|
||||
let recipient_country = String::from("Spain");
|
||||
|
||||
let cents_per_gram = ???;
|
||||
let cents_per_gram = 3;
|
||||
|
||||
let package = Package::new(sender_country, recipient_country, 1500);
|
||||
|
||||
|
|
|
@ -6,9 +6,7 @@
|
|||
// even after you already figured it out. If you got everything working and
|
||||
// feel ready for the next exercise, remove the `I AM NOT DONE` comment below.
|
||||
|
||||
// I AM NOT DONE
|
||||
|
||||
fn main() {
|
||||
x = 5;
|
||||
let x = 5;
|
||||
println!("x has the value {}", x);
|
||||
}
|
||||
|
|
|
@ -1,10 +1,8 @@
|
|||
// variables2.rs
|
||||
// Make me compile! Execute the command `rustlings hint variables2` if you want a hint :)
|
||||
|
||||
// I AM NOT DONE
|
||||
|
||||
fn main() {
|
||||
let x;
|
||||
let x: i32 = 0;
|
||||
if x == 10 {
|
||||
println!("Ten!");
|
||||
} else {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
// variables3.rs
|
||||
// Make me compile! Execute the command `rustlings hint variables3` if you want a hint :)
|
||||
|
||||
// I AM NOT DONE
|
||||
|
||||
fn main() {
|
||||
let x = 3;
|
||||
let mut x = 3;
|
||||
println!("Number {}", x);
|
||||
x = 5; // don't change this line
|
||||
println!("Number {}", x);
|
||||
|
|
|
@ -1,9 +1,7 @@
|
|||
// variables4.rs
|
||||
// Make me compile! Execute the command `rustlings hint variables4` if you want a hint :)
|
||||
|
||||
// I AM NOT DONE
|
||||
|
||||
fn main() {
|
||||
let x: i32;
|
||||
let x: i32 = 0;
|
||||
println!("Number {}", x);
|
||||
}
|
||||
|
|
|
@ -1,11 +1,9 @@
|
|||
// variables5.rs
|
||||
// Make me compile! Execute the command `rustlings hint variables5` if you want a hint :)
|
||||
|
||||
// I AM NOT DONE
|
||||
|
||||
fn main() {
|
||||
let number = "T-H-R-E-E";
|
||||
println!("Spell a Number : {}", number);
|
||||
number = 3;
|
||||
let number = 3;
|
||||
println!("Number plus two is : {}", number + 2);
|
||||
}
|
||||
|
|
|
@ -1,9 +1,7 @@
|
|||
// variables6.rs
|
||||
// Make me compile! Execute the command `rustlings hint variables6` if you want a hint :)
|
||||
|
||||
// I AM NOT DONE
|
||||
|
||||
const NUMBER = 3;
|
||||
const NUMBER: i32 = 3;
|
||||
fn main() {
|
||||
println!("Number {}", NUMBER);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue