Added my solutions to variables, functions and quiz1
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@ -1,8 +1,8 @@
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// functions1.rs
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// functions1.rs
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// Make me compile! Execute `rustlings hint functions1` for hints :)
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// Make me compile! Execute `rustlings hint functions1` for hints :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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call_me();
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call_me();
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}
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}
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fn call_me() {}
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@ -1,13 +1,11 @@
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// functions2.rs
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// functions2.rs
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// Make me compile! Execute `rustlings hint functions2` for hints :)
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// Make me compile! Execute `rustlings hint functions2` for hints :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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call_me(3);
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call_me(3);
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}
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}
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fn call_me(num:) {
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fn call_me(num: i8) {
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for i in 0..num {
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for i in 0..num {
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println!("Ring! Call number {}", i + 1);
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println!("Ring! Call number {}", i + 1);
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}
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}
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@ -1,10 +1,9 @@
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// functions3.rs
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// functions3.rs
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// Make me compile! Execute `rustlings hint functions3` for hints :)
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// Make me compile! Execute `rustlings hint functions3` for hints :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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call_me();
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let num: u32 = 3;
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call_me(num);
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}
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}
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fn call_me(num: u32) {
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fn call_me(num: u32) {
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@ -4,14 +4,12 @@
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// This store is having a sale where if the price is an even number, you get
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// This store is having a sale where if the price is an even number, you get
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// 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off.
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// 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off.
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// I AM NOT DONE
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fn main() {
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fn main() {
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let original_price = 51;
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let original_price = 51;
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println!("Your sale price is {}", sale_price(original_price));
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println!("Your sale price is {}", sale_price(original_price));
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}
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}
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fn sale_price(price: i32) -> {
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fn sale_price(price: i32) -> i32 {
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if is_even(price) {
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if is_even(price) {
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price - 10
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price - 10
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} else {
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} else {
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@ -1,13 +1,11 @@
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// functions5.rs
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// functions5.rs
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// Make me compile! Execute `rustlings hint functions5` for hints :)
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// Make me compile! Execute `rustlings hint functions5` for hints :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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let answer = square(3);
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let answer = square(3);
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println!("The answer is {}", answer);
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println!("The answer is {}", answer);
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}
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}
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fn square(num: i32) -> i32 {
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fn square(num: i32) -> i32 {
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num * num;
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num * num
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}
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}
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@ -10,7 +10,13 @@
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// I AM NOT DONE
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// I AM NOT DONE
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// Put your function here!
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// Put your function here!
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// fn ..... {
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fn calculate_apple_price(quantity: i32) -> i32 {
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if quantity < 40 {
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quantity * 2
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} else {
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quantity
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}
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}
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// Don't modify this function!
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// Don't modify this function!
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#[test]
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#[test]
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@ -6,9 +6,7 @@
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// even after you already figured it out. If you got everything working and
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// even after you already figured it out. If you got everything working and
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// feel ready for the next exercise, remove the `I AM NOT DONE` comment below.
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// feel ready for the next exercise, remove the `I AM NOT DONE` comment below.
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// I AM NOT DONE
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fn main() {
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fn main() {
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x = 5;
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let x = 5;
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println!("x has the value {}", x);
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println!("x has the value {}", x);
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}
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}
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@ -1,10 +1,8 @@
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// variables2.rs
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// variables2.rs
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// Make me compile! Execute the command `rustlings hint variables2` if you want a hint :)
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// Make me compile! Execute the command `rustlings hint variables2` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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let x;
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let x: i8 = 1;
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if x == 10 {
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if x == 10 {
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println!("Ten!");
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println!("Ten!");
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} else {
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} else {
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// variables3.rs
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// variables3.rs
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// Make me compile! Execute the command `rustlings hint variables3` if you want a hint :)
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// Make me compile! Execute the command `rustlings hint variables3` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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let x = 3;
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let mut x = 3;
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println!("Number {}", x);
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println!("Number {}", x);
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x = 5; // don't change this line
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x = 5; // don't change this line
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println!("Number {}", x);
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println!("Number {}", x);
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@ -1,9 +1,7 @@
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// variables4.rs
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// variables4.rs
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// Make me compile! Execute the command `rustlings hint variables4` if you want a hint :)
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// Make me compile! Execute the command `rustlings hint variables4` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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let x: i32;
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let x: i32 = 10;
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println!("Number {}", x);
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println!("Number {}", x);
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}
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}
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@ -1,11 +1,9 @@
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// variables5.rs
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// variables5.rs
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// Make me compile! Execute the command `rustlings hint variables5` if you want a hint :)
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// Make me compile! Execute the command `rustlings hint variables5` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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let number = "T-H-R-E-E";
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let number = "T-H-R-E-E";
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println!("Spell a Number : {}", number);
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println!("Spell a Number : {}", number);
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number = 3;
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let number = 3;
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println!("Number plus two is : {}", number + 2);
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println!("Number plus two is : {}", number + 2);
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}
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}
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// variables6.rs
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// variables6.rs
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// Make me compile! Execute the command `rustlings hint variables6` if you want a hint :)
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// Make me compile! Execute the command `rustlings hint variables6` if you want a hint :)
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// I AM NOT DONE
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const NUMBER: i8 = 3;
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const NUMBER = 3;
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fn main() {
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fn main() {
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println!("Number {}", NUMBER);
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println!("Number {}", NUMBER);
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}
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}
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