rofi-steam-game-list: fix cache update bug
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parent
87b78d6405
commit
15836f06f3
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@ -7,7 +7,6 @@
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use fork::daemon;
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use std::collections::{HashMap, HashSet};
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use std::io::{self, prelude::*};
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use std::sync::mpsc;
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use std::time::{Duration, SystemTime};
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fn read_file(p: impl AsRef<std::path::Path>) -> io::Result<Vec<u8>> {
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@ -316,22 +315,6 @@ fn list_appids(s: &str) -> HashSet<u32> {
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ret
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}
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fn cache_time(k: &str) -> std::io::Result<SystemTime> {
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let path = cache_dir() + "/type_" + k;
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let mut file = std::fs::File::open(path)?;
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let mut data = Vec::new();
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file.read_to_end(&mut data)?;
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if data.len() >= 12 {
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let (_, data) = data.split_at(4);
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let (first, _data) = data.split_at(8);
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let time = SystemTime::UNIX_EPOCH
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+ Duration::from_millis(u64::from_le_bytes(first.try_into().unwrap()));
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Ok(time)
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} else {
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Err(io::Error::from(io::ErrorKind::Other))
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}
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}
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fn read_cache(k: &str) -> io::Result<(SystemTime, Vec<(u32, String)>)> {
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let path = cache_dir() + "/type_" + k;
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let mut file = std::fs::File::open(path)?;
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@ -424,47 +407,18 @@ fn main() {
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let _ = cmd.wait();
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return;
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}
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/*
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* Flow1: read app info -> print app info -> write cache
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* Flow2: read cache -> print cache -> check app info mod time -> write cache
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* */
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let xdg_home = xdg_home();
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let xdg_home2 = xdg_home.clone();
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let xdg_home3 = xdg_home.clone();
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let target_type2 = target_type.clone();
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let target_type3 = target_type.clone();
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let target_type4 = target_type.clone();
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let a = std::thread::spawn(move || history(&target_type3));
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let (tx0, rx0) = mpsc::channel();
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let (tx2, rx2) = mpsc::channel();
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let b = std::thread::spawn(move || {
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let tx1 = tx0.clone();
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std::thread::spawn(move || {
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tx0.send(
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read_appinfo(&target_type2, xdg_home).map_or_else(|_| {
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let _ = tx2.send(None);
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None
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}, |info| {
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let _ = tx2.send(Some(info.clone()));
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Some((info, false))
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})
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)
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let history_thread = std::thread::spawn(move || history(&target_type2));
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let cache_thread = std::thread::spawn(move || {
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read_cache(&target_type3).ok()
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});
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std::thread::spawn(move || tx1.send(read_cache(&target_type4).ok().map(|x| (x, true))));
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#[allow(clippy::same_functions_in_if_condition)]
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if let Ok(Some(x)) = rx0.recv() {
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x
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} else if let Ok(Some(x)) = rx0.recv() {
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x
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} else {
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panic!()
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}
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});
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let c = std::thread::spawn(move || list_appids(&xdg_home2));
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let history = a.join().unwrap();
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let ((time, app_info), is_cache) = b.join().unwrap();
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let installed_games = c.join().unwrap();
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let installed_games = list_appids(&xdg_home);
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let history = history_thread.join().unwrap();
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let mut time1 = None;
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if let Some((time, app_info)) = cache_thread.join().ok().flatten() {
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time1 = Some(time);
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let mut app_info_2 = app_info
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.iter()
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.filter_map(|x| {
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@ -478,27 +432,19 @@ fn main() {
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app_info_2.sort_by_key(|x| u32::MAX - history.get(&x.0).unwrap_or(&0));
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let mut stdout = std::io::stdout().lock();
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for (app_id, n) in &app_info_2 {
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let icon = format!("{xdg_home3}/Steam/appcache/librarycache/{app_id}_icon.jpg");
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let icon = format!("{xdg_home}/Steam/appcache/librarycache/{app_id}_icon.jpg");
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if std::fs::metadata(&icon).is_ok() {
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writeln!(stdout, "{n}\0info\x1f{app_id}\x1ficon\x1f{icon}").unwrap();
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} else {
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writeln!(stdout, "{n}\0info\x1f{app_id}").unwrap();
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}
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}
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}
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let _ = daemon(true, false);
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if is_cache {
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if read_time(xdg_home3).unwrap() <= time {
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if matches!(time1, Some(time) if read_time(xdg_home.clone()).unwrap() <= time) {
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return;
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}
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if let Some((time, app_info)) = rx2.recv().unwrap() {
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write_cache(&target_type, time, &app_info);
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}
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} else {
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if let Ok(ctime) = cache_time(&target_type) {
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if time <= ctime {
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return;
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}
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}
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if let Ok((time, app_info)) = read_appinfo(&target_type, xdg_home) {
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write_cache(&target_type, time, &app_info);
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}
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}
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